tridentfb: preserve memory type settings
Do not overwrite bits which contain memory type settings. It removes noise pixels ("snow") on Blade3D and 3DImage chips. Signed-off-by: Krzysztof Helt <krzysztof.h1@wp.pl> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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@ -1095,7 +1095,10 @@ static int tridentfb_set_par(struct fb_info *info)
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vga_mm_wseq(par->io_virt, 4, 0x0E); /* memory mode enable bitmaps ?? */
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/* divide clock by 2 if 32bpp chain4 mode display and CPU path */
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write3CE(par, MiscExtFunc, (bpp == 32) ? 0x1A : 0x12);
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tmp = read3CE(par, MiscExtFunc) & 0xF0;
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if (bpp == 32)
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tmp |= 8;
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write3CE(par, MiscExtFunc, tmp | 0x12);
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write3CE(par, 0x5, 0x40); /* no CGA compat, allow 256 col */
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write3CE(par, 0x6, 0x05); /* graphics mode */
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write3CE(par, 0x7, 0x0F); /* planes? */
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