As part of the Rust support for UML, we disable SSE (and similar flags)
to match the normal x86 builds. This both makes sense (we ideally want a
similar configuration to x86), and works around a crash bug with SSE
generation under Rust with LLVM.
However, this breaks compiling stdlib.h under gcc < 11, as the x86_64
ABI requires floating-point return values be stored in an SSE register.
gcc 11 fixes this by only doing register allocation when a function is
actually used, and since we never use atof(), it shouldn't be a problem:
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=99652
Nevertheless, only disable SSE on clang setups, as that's a simple way
of working around everyone's bugs.
Fixes: 884981867947 ("rust: arch/um: Disable FP/SIMD instruction to match x86")
Reported-by: Roberto Sassu <roberto.sassu@huaweicloud.com>
Link: https://lore.kernel.org/linux-um/6df2ecef9011d85654a82acd607fdcbc93ad593c.camel@huaweicloud.com/
Tested-by: Roberto Sassu <roberto.sassu@huaweicloud.com>
Tested-by: SeongJae Park <sj@kernel.org>
Signed-off-by: David Gow <davidgow@google.com>
Reviewed-by: Vincenzo Palazzo <vincenzopalazzodev@gmail.com>
Tested-by: Arthur Grillo <arthurgrillo@riseup.net>
Signed-off-by: Richard Weinberger <richard@nod.at>
Bug: 296671039
Change-Id: Ie71e5c59ca9fb6a480895af233fae9a15f5c5ddc
(cherry picked from commit a3046a618a284579d1189af8711765f553eed707)
Signed-off-by: Dongseok Yi <dseok.yi@samsung.com>