51407c2da0
The bitstream prefetch unit reads data in 256 byte blocks with some kind of queueing. For the decoder to see data up to a desired position in the next run, the bitstream has to be filled for 2 256 byte blocks past that position aligned up to the next 256 byte boundary. This should make sure we never run into a buffer underrun condition if userspace does not supply new input buffers fast enough. Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de> Signed-off-by: Hans Verkuil <hansverk@cisco.com> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org> |
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coda_regs.h | ||
coda-bit.c | ||
coda-common.c | ||
coda-gdi.c | ||
coda-h264.c | ||
coda-jpeg.c | ||
coda.h | ||
imx-vdoa.c | ||
imx-vdoa.h | ||
Makefile | ||
trace.h |