[IA64] use common pxm function
This patch simplifies a couple places where we search for _PXM values in ACPI namespace. Thanks, Signed-off-by: Alex Williamson <alex.williamson@hp.com> Signed-off-by: Tony Luck <tony.luck@intel.com>
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@ -1944,43 +1944,17 @@ sba_connect_bus(struct pci_bus *bus)
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static void __init
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sba_map_ioc_to_node(struct ioc *ioc, acpi_handle handle)
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{
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struct acpi_buffer buffer = {ACPI_ALLOCATE_BUFFER, NULL};
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union acpi_object *obj;
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acpi_handle phandle;
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unsigned int node;
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int pxm;
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ioc->node = MAX_NUMNODES;
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/*
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* Check for a _PXM on this node first. We don't typically see
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* one here, so we'll end up getting it from the parent.
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*/
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if (ACPI_FAILURE(acpi_evaluate_object(handle, "_PXM", NULL, &buffer))) {
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if (ACPI_FAILURE(acpi_get_parent(handle, &phandle)))
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return;
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pxm = acpi_get_pxm(handle);
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/* Reset the acpi buffer */
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buffer.length = ACPI_ALLOCATE_BUFFER;
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buffer.pointer = NULL;
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if (ACPI_FAILURE(acpi_evaluate_object(phandle, "_PXM", NULL,
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&buffer)))
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return;
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}
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if (!buffer.length || !buffer.pointer)
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if (pxm < 0)
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return;
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obj = buffer.pointer;
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if (obj->type != ACPI_TYPE_INTEGER ||
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obj->integer.value >= MAX_PXM_DOMAINS) {
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acpi_os_free(buffer.pointer);
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return;
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}
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node = pxm_to_nid_map[obj->integer.value];
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acpi_os_free(buffer.pointer);
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node = pxm_to_nid_map[pxm];
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if (node >= MAX_NUMNODES || !node_online(node))
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return;
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@ -779,7 +779,7 @@ acpi_map_iosapic (acpi_handle handle, u32 depth, void *context, void **ret)
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union acpi_object *obj;
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struct acpi_table_iosapic *iosapic;
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unsigned int gsi_base;
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int node;
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int pxm, node;
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/* Only care about objects w/ a method that returns the MADT */
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if (ACPI_FAILURE(acpi_evaluate_object(handle, "_MAT", NULL, &buffer)))
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@ -805,29 +805,16 @@ acpi_map_iosapic (acpi_handle handle, u32 depth, void *context, void **ret)
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gsi_base = iosapic->global_irq_base;
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acpi_os_free(buffer.pointer);
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buffer.length = ACPI_ALLOCATE_BUFFER;
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buffer.pointer = NULL;
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/*
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* OK, it's an IOSAPIC MADT entry, look for a _PXM method to tell
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* OK, it's an IOSAPIC MADT entry, look for a _PXM value to tell
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* us which node to associate this with.
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*/
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if (ACPI_FAILURE(acpi_evaluate_object(handle, "_PXM", NULL, &buffer)))
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pxm = acpi_get_pxm(handle);
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if (pxm < 0)
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return AE_OK;
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if (!buffer.length || !buffer.pointer)
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return AE_OK;
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obj = buffer.pointer;
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if (obj->type != ACPI_TYPE_INTEGER ||
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obj->integer.value >= MAX_PXM_DOMAINS) {
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acpi_os_free(buffer.pointer);
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return AE_OK;
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}
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node = pxm_to_nid_map[obj->integer.value];
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acpi_os_free(buffer.pointer);
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node = pxm_to_nid_map[pxm];
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if (node >= MAX_NUMNODES || !node_online(node) ||
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cpus_empty(node_to_cpumask(node)))
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