IB/mthca: Use bitmap_set() when applicable
The 'alloc->table' bitmap has just been allocated, so this is safe to use the faster and non-atomic 'bitmap_set()' function. There is no need to hand-write it. Link: https://lore.kernel.org/r/f1bd33f6ea6c8ad519a222db6e9aa17c55610557.1637785902.git.christophe.jaillet@wanadoo.fr Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr> Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
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@ -79,8 +79,6 @@ void mthca_free(struct mthca_alloc *alloc, u32 obj)
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int mthca_alloc_init(struct mthca_alloc *alloc, u32 num, u32 mask,
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u32 reserved)
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{
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int i;
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/* num must be a power of 2 */
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if (num != 1 << (ffs(num) - 1))
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return -EINVAL;
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@ -94,8 +92,7 @@ int mthca_alloc_init(struct mthca_alloc *alloc, u32 num, u32 mask,
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if (!alloc->table)
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return -ENOMEM;
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for (i = 0; i < reserved; ++i)
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set_bit(i, alloc->table);
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bitmap_set(alloc->table, 0, reserved);
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return 0;
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}
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