net/mlx4: Aesthetic code changes in multi_func_init
Previous vf_oper and vf_admin code created very long lines, making it hard to read the code. Added relevant in-struct pointers to reduce code complexity and avoid code lines spread over 80 lines. Same logic is preserved. Signed-off-by: Ido Shamay <idos@mellanox.com> Signed-off-by: Or Gerlitz <ogerlitz@mellanox.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -2212,6 +2212,9 @@ int mlx4_multi_func_init(struct mlx4_dev *dev)
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}
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if (mlx4_is_master(dev)) {
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struct mlx4_vf_oper_state *vf_oper;
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struct mlx4_vf_admin_state *vf_admin;
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priv->mfunc.master.slave_state =
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kzalloc(dev->num_slaves *
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sizeof(struct mlx4_slave_state), GFP_KERNEL);
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@ -2231,6 +2234,8 @@ int mlx4_multi_func_init(struct mlx4_dev *dev)
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goto err_comm_oper;
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for (i = 0; i < dev->num_slaves; ++i) {
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vf_admin = &priv->mfunc.master.vf_admin[i];
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vf_oper = &priv->mfunc.master.vf_oper[i];
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s_state = &priv->mfunc.master.slave_state[i];
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s_state->last_cmd = MLX4_COMM_CMD_RESET;
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mutex_init(&priv->mfunc.master.gen_eqe_mutex[i]);
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@ -2242,6 +2247,9 @@ int mlx4_multi_func_init(struct mlx4_dev *dev)
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&priv->mfunc.comm[i].slave_read);
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mmiowb();
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for (port = 1; port <= MLX4_MAX_PORTS; port++) {
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struct mlx4_vport_state *admin_vport;
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struct mlx4_vport_state *oper_vport;
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s_state->vlan_filter[port] =
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kzalloc(sizeof(struct mlx4_vlan_fltr),
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GFP_KERNEL);
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@ -2250,11 +2258,14 @@ int mlx4_multi_func_init(struct mlx4_dev *dev)
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kfree(s_state->vlan_filter[port]);
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goto err_slaves;
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}
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admin_vport = &vf_admin->vport[port];
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oper_vport = &vf_oper->vport[port].state;
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INIT_LIST_HEAD(&s_state->mcast_filters[port]);
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priv->mfunc.master.vf_admin[i].vport[port].default_vlan = MLX4_VGT;
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priv->mfunc.master.vf_oper[i].vport[port].state.default_vlan = MLX4_VGT;
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priv->mfunc.master.vf_oper[i].vport[port].vlan_idx = NO_INDX;
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priv->mfunc.master.vf_oper[i].vport[port].mac_idx = NO_INDX;
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admin_vport->default_vlan = MLX4_VGT;
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oper_vport->default_vlan = MLX4_VGT;
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vf_oper->vport[port].vlan_idx = NO_INDX;
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vf_oper->vport[port].mac_idx = NO_INDX;
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}
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spin_lock_init(&s_state->lock);
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}
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