Linus Torvalds 2f10ffcfb2 Merge branch 'drm-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/airlied/drm-2.6
* 'drm-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/airlied/drm-2.6: (29 commits)
  drm/nouveau: bail out of auxch transaction if we repeatedly recieve defers
  drm/nv50: implement gpio set/get routines
  drm/nv50: parse/use some more de-magiced parts of gpio table entries
  drm/nouveau: store raw gpio table entry in bios gpio structs
  drm/nv40: Init some tiling-related PGRAPH state.
  drm/nv50: Add NVA3 support in ctxprog/ctxvals generator.
  drm/nv50: another dodgy DP hack
  drm/nv50: punt hotplug irq handling out to workqueue
  drm/nv50: preserve an unknown SOR_MODECTRL value for DP encoders
  drm/nv50: Allow using the NVA3 new compute class.
  drm/nv50: cleanup properly if PDISPLAY init fails
  drm/nouveau: fixup the init failure paths some more
  drm/nv50: fix instmem init on IGPs if stolen mem crosses 4GiB mark
  drm/nv40: add LVDS table quirk for Dell Latitude D620
  drm/nv40: rework lvds table parsing
  drm/nouveau: detect vram amount once, and save the value
  drm/nouveau: remove some unused members from drm_nouveau_private
  drm/nouveau: Make use of TTM busy_placements.
  drm/nv50: add more 0x100c80 flushy magic
  drm/nv50: fix fbcon when framebuffer above 4GiB mark
  ...
2010-04-09 11:50:01 -07:00
..
2010-03-15 10:35:04 +10:00
2009-03-28 20:22:18 -04:00
2010-02-15 11:19:14 +10:00
2010-02-23 09:46:20 +10:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html