Linus Torvalds 3ded7acfdd Merge branch 'drm-fixes' of git://people.freedesktop.org/~airlied/linux
Pull drm fixes from Dave Airlie:
 "A bunch of fixes:
   - vmware memory corruption
   - ttm spinlock balance
   - cirrus/mgag200 work in the presence of efifb
  and finally Alex and Jerome managed to track down a magic set of bits
  that on certain rv740 and evergreen cards allow the correct use of the
  complete set of render backends, this makes the cards operate
  correctly in a number of scenarios we had issues in before, it also
  manages to boost speed on benchmarks my large amounts on these
  specific gpus."

* 'drm-fixes' of git://people.freedesktop.org/~airlied/linux:
  drm/edid: Make the header fixup threshold tunable
  drm/radeon: fix regression in UMS CS ioctl
  drm/vmwgfx: Fix nasty write past alloced memory area
  drm/ttm: Fix spinlock imbalance
  drm/radeon: fixup tiling group size and backendmap on r6xx-r9xx (v4)
  drm/radeon: fix HD6790, HD6570 backend programming
  drm/radeon: properly program gart on rv740, juniper, cypress, barts, hemlock
  drm/radeon: fix bank information in tiling config
  drm/mgag200: kick off conflicting framebuffers earlier.
  drm/cirrus: kick out conflicting framebuffers earlier
  cirrus: avoid crash if driver fails to load
2012-06-01 15:40:29 -07:00
..
2012-05-30 21:04:54 -04:00
2012-06-01 17:00:19 +01:00
2012-04-20 17:29:13 -07:00
2012-02-29 10:18:29 +00:00
2012-03-15 09:52:51 +00:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html