flush[_delayed]_work_sync() are now spurious. Mark them deprecated
and convert all users to flush[_delayed]_work().
If you're cc'd and wondering what's going on: Now all workqueues are
non-reentrant and the regular flushes guarantee that the work item is
not pending or running on any CPU on return, so there's no reason to
use the sync flushes at all and they're going away.
This patch doesn't make any functional difference.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Russell King <linux@arm.linux.org.uk>
Cc: Paul Mundt <lethal@linux-sh.org>
Cc: Ian Campbell <ian.campbell@citrix.com>
Cc: Jens Axboe <axboe@kernel.dk>
Cc: Mattia Dongili <malattia@linux.it>
Cc: Kent Yoder <key@linux.vnet.ibm.com>
Cc: David Airlie <airlied@linux.ie>
Cc: Jiri Kosina <jkosina@suse.cz>
Cc: Karsten Keil <isdn@linux-pingi.de>
Cc: Bryan Wu <bryan.wu@canonical.com>
Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Cc: Alasdair Kergon <agk@redhat.com>
Cc: Mauro Carvalho Chehab <mchehab@infradead.org>
Cc: Florian Tobias Schandinat <FlorianSchandinat@gmx.de>
Cc: David Woodhouse <dwmw2@infradead.org>
Cc: "David S. Miller" <davem@davemloft.net>
Cc: linux-wireless@vger.kernel.org
Cc: Anton Vorontsov <cbou@mail.ru>
Cc: Sangbeom Kim <sbkim73@samsung.com>
Cc: "James E.J. Bottomley" <James.Bottomley@HansenPartnership.com>
Cc: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Cc: Eric Van Hensbergen <ericvh@gmail.com>
Cc: Takashi Iwai <tiwai@suse.de>
Cc: Steven Whitehouse <swhiteho@redhat.com>
Cc: Petr Vandrovec <petr@vandrovec.name>
Cc: Mark Fasheh <mfasheh@suse.com>
Cc: Christoph Hellwig <hch@infradead.org>
Cc: Avi Kivity <avi@redhat.com>
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html