CIFS: SMBD: Implement function to reconnect to a SMB Direct transport
Add function to implement a reconnect to SMB Direct. This involves tearing down the current connection and establishing/negotiating a new connection. Signed-off-by: Long Li <longli@microsoft.com> Signed-off-by: Steve French <smfrench@gmail.com> Reviewed-by: Pavel Shilovsky <pshilov@microsoft.com> Reviewed-by: Ronnie Sahlberg <lsahlber@redhat.com>
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@ -1387,6 +1387,42 @@ static void idle_connection_timer(struct work_struct *work)
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info->keep_alive_interval*HZ);
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}
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/*
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* Reconnect this SMBD connection, called from upper layer
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* return value: 0 on success, or actual error code
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*/
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int smbd_reconnect(struct TCP_Server_Info *server)
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{
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log_rdma_event(INFO, "reconnecting rdma session\n");
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if (!server->smbd_conn) {
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log_rdma_event(ERR, "rdma session already destroyed\n");
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return -EINVAL;
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}
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/*
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* This is possible if transport is disconnected and we haven't received
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* notification from RDMA, but upper layer has detected timeout
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*/
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if (server->smbd_conn->transport_status == SMBD_CONNECTED) {
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log_rdma_event(INFO, "disconnecting transport\n");
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smbd_disconnect_rdma_connection(server->smbd_conn);
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}
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/* wait until the transport is destroyed */
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wait_event(server->smbd_conn->wait_destroy,
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server->smbd_conn->transport_status == SMBD_DESTROYED);
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destroy_workqueue(server->smbd_conn->workqueue);
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kfree(server->smbd_conn);
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log_rdma_event(INFO, "creating rdma session\n");
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server->smbd_conn = smbd_get_connection(
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server, (struct sockaddr *) &server->dstaddr);
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return server->smbd_conn ? 0 : -ENOENT;
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}
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static void destroy_caches_and_workqueue(struct smbd_connection *info)
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{
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destroy_receive_buffers(info);
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@ -247,11 +247,15 @@ struct smbd_response {
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struct smbd_connection *smbd_get_connection(
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struct TCP_Server_Info *server, struct sockaddr *dstaddr);
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/* Reconnect SMBDirect session */
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int smbd_reconnect(struct TCP_Server_Info *server);
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#else
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#define cifs_rdma_enabled(server) 0
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struct smbd_connection {};
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static inline void *smbd_get_connection(
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struct TCP_Server_Info *server, struct sockaddr *dstaddr) {return NULL;}
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static inline int smbd_reconnect(struct TCP_Server_Info *server) {return -1; }
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#endif
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#endif
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