overlay: Update udfps burn in vertical translation

So that the mm conversion is less than 1.

Also update missing config auth_ripple_alpha_in_duration
which should have been migrated to be 0 since the device
supports UDFPS.

Test: manual
Bug: 237311757
Change-Id: Ia0ba3145250ea16e58803651d77471f9c701b444
This commit is contained in:
Beverly 2022-07-19 19:53:55 +00:00 committed by Michael Bestas
parent c7a1145e1d
commit 10fa03b1e4
No known key found for this signature in database
GPG Key ID: CC95044519BE6669

View File

@ -46,6 +46,13 @@
<dimen name="physical_volume_up_button_center_screen_location_y">1064px</dimen> <dimen name="physical_volume_up_button_center_screen_location_y">1064px</dimen>
<dimen name="physical_volume_down_button_center_screen_location_y">1232px</dimen> <dimen name="physical_volume_down_button_center_screen_location_y">1232px</dimen>
<!-- Alpha in duration in ms for the auth ripple to become fully vislble.
If set to 0, it is immediately visible, which is desired for devices supporting UDFPS. -->
<integer name="auth_ripple_alpha_in_duration">0</integer>
<!-- Movement should not be more than 1mm -->
<dimen name="udfps_burn_in_offset_y">16px</dimen>
<!-- Pixel pitch of the device. um/px --> <!-- Pixel pitch of the device. um/px -->
<item name="pixel_pitch" format="float" type="dimen">59.2</item> <item name="pixel_pitch" format="float" type="dimen">59.2</item>
</resources> </resources>