overlay: Update udfps burn in vertical translation
So that the mm conversion is less than 1. Also update missing config auth_ripple_alpha_in_duration which should have been migrated to be 0 since the device supports UDFPS. Test: manual Bug: 237311757 Change-Id: Ia0ba3145250ea16e58803651d77471f9c701b444
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@ -46,6 +46,13 @@
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<dimen name="physical_volume_up_button_center_screen_location_y">1064px</dimen>
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<dimen name="physical_volume_up_button_center_screen_location_y">1064px</dimen>
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<dimen name="physical_volume_down_button_center_screen_location_y">1232px</dimen>
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<dimen name="physical_volume_down_button_center_screen_location_y">1232px</dimen>
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<!-- Alpha in duration in ms for the auth ripple to become fully vislble.
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If set to 0, it is immediately visible, which is desired for devices supporting UDFPS. -->
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<integer name="auth_ripple_alpha_in_duration">0</integer>
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<!-- Movement should not be more than 1mm -->
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<dimen name="udfps_burn_in_offset_y">16px</dimen>
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<!-- Pixel pitch of the device. um/px -->
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<!-- Pixel pitch of the device. um/px -->
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<item name="pixel_pitch" format="float" type="dimen">59.2</item>
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<item name="pixel_pitch" format="float" type="dimen">59.2</item>
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</resources>
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</resources>
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